A vector drawing of the 2013 BMW M6. Started before the STI, but got pushed aside to finish that one. I was too busy for a while to work on it, but finally got it finished.
I meant to say this last time, but as per usual with me there's no gradient meshes. No object blends this time other, other than the shadow. Trying to stay away from them as they're visible when you zoom in. Not having degradation as you soon in is what I like about vectors, so I want to avoid that.